Thursday, August 5, 2010

Intel Desktop Board DQ57TM

Specifications
Product by: Intel
Info: www.intel.com




H57 Office versions
After H55, H57 Intel chipsets for re-issue processors LGA 1156 platform (Core i3/5/7). The second difference lies in the chipset with Intel Rapid RAID Storage Technology at H57, in addition to the number of USB ports and PCI-Express lane for more than H55. Then there is a Q57 that no other “office” version of the H57. Hardview receive samples of this motherboard with Intel’s Q57 chipset: Desktop Board DQ57TM. Predicate “office version” of Q57 shows that this chipset has the implementation of a better remote access to enable system administrators in the offices to monitor the computer in question. In addition, there is also Intel Trusted Execution Technology to increase the security level of data. RAID capability, and the number of lane PCI-Express and USB ports maintained more so this motherboard is also quite interesting for home users.





Unfortunately, the problems of PCI-Express x16 slots that are too close to the memory slots are also found on the Desktop Board DQ57TM. As a result, when trying to remove the memory modules, graphics card you have rather large and should remove the graphics card first. Beyond that, the motherboard is pretty good quality. One thing is a little unique, in the rear you can find two types of DVI outputs: DVI-D (digital) and DVI-I (analog and digital). Of course, a converter DVI to D-SUB (VGA) also included in the package.





Conclusion
Motherboard office with additional features for ease of monitoring and maintaining data security. Attractive option for use at home as well.




Wednesday, August 4, 2010

Intel P35 motherboard

By: Steven Walton

Anyone looking at building a new desktop system should not look any further than Intel Core 2 processors, and when time comes to pick a platform
you should have Intel's own P35 chipset in mind as it officially offers 1333MHz FSB support and will be compatible with upcoming 45nm processors. This translates in a fairly 'future-proof' platform, with some models currently available supporting DDR3 memory already.

But as new as this chipset is, deciding that you want a P35-based motherboard is not enough. Most major manufacturers have already launched several different models powered by the chipset, to give an example, ASUS currently offers a dozen motherboards models all based on the Intel P35.

We have rounded up some of the better examples available for one big article where we shall compare them side by side. Although we have nine motherboards to compare, they come from just four different manufacturers: Abit, ASUS, ECS and Gigabyte. These boards range from $90, all the way up to $230.




As mentioned before, there are a number of Intel P35 motherboards that offer support for DDR3 memory, and while we have a few of these boards on hand, such as the ASUS P5K3 Deluxe/Premium and the Gigabyte P35T-DQ6, we are deliberately excluding them from the comparison. At the moment just 2GBs of DDR3 memory will set you back around $400 which is quite ridiculous, making it pointless (for the time being) to buy a DDR3-capable motherboard given the price premium. That leaves us with the nine motherboards we are testing today that support DDR2 memory exclusively.

For this P35 round-up we have tried to include a high-end version and a budget version motherboard from each manufacturer. The boards will be put through the usual batch of tests, while we will also compare their overclocking abilities side by side. Before jumping into the benchmarks we will briefly list the features and go over the layout and design of each motherboard.





Initially we had planned to include a few MSI motherboards that were going to be supplied by the manufacturer itself. Unfortunately once we explained our plan for a comparison against competing boards, they got cold feet and pulled out. Not sure exactly what we should make of this, so make of it what you will. Because the news came somewhat last minute we did not have time to purchase these motherboards without delaying the article further, we apologize for the omission.


Abit IP35 Pro – Features

The Abit IP35 Pro is a well-equipped Intel P35 motherboard featuring just about everything you will find lurking on high-end ASUS and Gigabyte versions but at a slightly cheaper price. In fact this is where the IP35 Pro surprised us with a price tag of $185 making it significantly cheaper than the competition and it doesn't appear there were any sacrifices made in the process. However there were a few corners cut, for example while the board does offer dual Gigabit LAN controllers both use the PCI bus.


This means getting the most out of these Gigabit LAN controllers might be difficult as they both share the very limited PCI bus. The controllers in question are the Realtek RTL8110SC of which the IP35 Pro features two. The board does redeem itself a little by including a Texas Instruments TSB43AB22A Firewire controller supporting two ports (neither of which can be found on the I/O panel). Then the audio is taken care of by another Realtek chip, this time the ALC888 chip has been used which is one of the better Realtek high-definition audio codecs


Storage-wise the Abit IP35 Pro features nothing out of the ordinary, while offering everything you will find on competing high-end P35 motherboards. This means there are six SATA ports which are connected to the ICH9R south bridge chip supporting the Intel Matrix storage technology. Each port is capable of AHCI & RAID modes supporting RAID 0/1/5/10.


Abit has also included the JMicron JMB363 controller for an additional two SATA ports which are used to support external hard drives. These eSATA ports can be found on the I/O panel, but please note Abit has not included any eSATA cables in the package. The JMicron JMB363 controller uses a single PCI Express x1 lane and also offers support for two PATA devices via a single IDE port. That makes up the bulk of the integrated features that can be found on
the IP35 Pro.

Other more typical features include a 24-pin power connector along with an 8-pin 12v power connector and four DDR2 memory DIMM slots supporting up to 8GB of either DDR2-667 or DDR2-800 memory in dual-channel mode. For expansion, the IP35 Pro features two PCI Express x16 ports but like most P35 motherboards the blue slot works at x16 while the black is limited to x4 bandwidth. There are also two traditional PCI slots along with a single PCI Express x1 port

Features that are more unique to this motherboard include the Abit µGuru technology which allows users to fully monitor and control their system including voltages, fans and temperatures in Windows. There is also a feature called “EZ for CMOS” which allows the user to clear the CMOS directly from the I/O panel, using a little switch. This can come in quite handy when overclocking the motherboard! The Abit IP35 Pro is also built using 100% Japanese-made Low ESR and high ripple conductive polymer aluminum solid state capacitors

Monday, August 2, 2010

Intel® P55 Express Chipset

A revolutionary transformation in Intel chipset architecture Desktop PC platforms based on the Intel® P55 Express Chipset, combined with the Intel® Core™ i7-800 and Core™ i5-700 processor series, create intelligent performance for faster multi-tasking, digital media creation and gaming.

http://www.intel.com


The Intel® P55 Express Chipset

The Intel® P55 Express Chipset continues to push innovation with a new architecture
designed to deliver the quality and performance needed for faster multitasking, digital
media creation, and gaming. The Intel P55 Express Chipset achieves incredible
performance by supporting the latest Intel® Core™ i7-800Δ and Core™ i5-700Δ
processors, the latest Intel® ExtremeTuning Utility (Intel® XTU), and industryleading
I/O technologies.




Revolutionary Single-Chip Architecture with Enhanced Chipset Capabilities.

The Intel P55 Express Chipset introduces a new generation of chipsets with a single chip replacing the traditional two-chip approach. The repartition of the processor and chipset into two devices enables performance and system improvements
over previous generations.

• PC platforms based on the Intel P55 Express Chipset use up to 50 percent
less power than the previous-generation platforms.

• Smaller form factors are possible, because the Intel P55 Express Chipset footprint is
65 percent smaller than the previousgeneration platforms.

• The Intel P55 Express Chipset provides expanded I/O device ports for advanced
usage models, to take advantage of modern peripheral devices.


Intel® Matrix Storage Technology (MST)1

• When using one or multiple hard drives, users can take advantage of enhanced
performance and lower power consumption. When using more than one drive, users have additional protection against data loss caused by hard drive failures.
• Valuable digital memories are protected against a hard drive failure when the system
is configured for any one of three fault-tolerant RAID levels: RAID 1, RAID
5, and RAID 10. By seamlessly storing copies of data on one or more additional
hard drives, any hard drive can fail without data loss or system downtime. When
the failed drive is removed and a replacement installed, data fault tolerance is
easily restored.

• Intel® MST provides benefits to users with a single hard drive. Using Advanced
Host Controller Interface (AHCI), storage performance is improved through Native
Command Queuing (NCQ).

• Native support for external SATA* ports (eSATA), combined with Intel MST, provides
the flexibility to add an external drive for increased data storage with up to six times faster performance than USB* 2.0 or IEEE 1394 400.2 Support for eSATA also enables the full SATA interface speed of up to 3 Gb/s outside the chassis.


Intel® Rapid Recovery Technology

With the ability to instantly boot from a clone hard drive, Intel® Rapid Recovery
Technology provides a fast, easy-to-use method for data recovery and return
to operation.

Sunday, August 1, 2010

Intel's G965 Express chipset

By: Geoff Gasior

AS AMD AND NVIDIA trade blows in a seemingly perpetual but always animated
battle for graphics dominance, it's easy to forget that the 800-pound gorilla sitting in the corner still commands the lion's share of the market.
This unlikely king of the jungle has risen to power not on the strength
of ultra-high-end GPUs strapped to elaborate cooling systems, nor on the
back of popular mid-range products that offer unparalleled value for money.
No, it's the ubiquity of Intel's integrated graphics chipsets that have allowed it to carve out the largest share of the desktop graphics market.

The latest addition to Intel's integrated graphics arsenal is the Graphics
Media Accelerator X3000, which can be found in the company's G965 Express chipset. This isn't your average integrated graphics core, though. Intel went
all out with the X3000, crafting a graphics core with a unified shader
architecture that sports eight Shader Model 3.0-compliant scalar execution
units and a blistering 667MHz clock speed. Combine that with a Clear Video processing engine and support for HDMI output with HDCP, and you have
quite an attractive graphics proposition for budget systems.

Can the X3000-equipped G965 Express hold its own against competing
chipsets from AMD and Nvidia? Has Intel produced its first truly
competitive integrated graphics core? Read on to find out.




A unified approach to integrated graphics
Intel's GMA X3000 graphics core sits at the heart of the G965 Express north bridge, and it's quite a departure from IGPs of old. Like the G80 graphics processor that powers Nvidia's high-end GeForce 8800 series, the X3000 has a unified shader architecture populated with eight scalar execution units that can perform both pixel and vertex operations. In such an architecture, dynamic load balancing can ensure the most efficient use of the chip's execution units based on the demands of a given scene, be it biased toward pixel shading calculations, vertex calculations, or a balance of the two.

Intel says it designed the GMA X3000 to be compliant with DirectX 10's Shader Model 4.0. That said, its status as a DX10-compliant part is questionable. For now, the GMA X3000's internal architecture manifests itself as a DirectX 9-class part that's quite fully compliant with the Shader Model 3.0 spec. Vertex texture fetch, instancing, and flow control are all implemented in hardware. 32 bits of floating point precision are available throughout, and shader programs are supported up to 512 instructions in length.

Integrated graphics processors typically lack dedicated vertex processing hardware, instead preferring to offload those calculations onto the CPU. As a unified architecture, the GMA X3000 is capable of performing vertex processing operations in its shader units, but it doesn't do so with Intel's current video drivers. Intel has a driver in the works that implements hardware vertex processing (which we saw in action at GDC), but it's not yet ready for public consumption.

Intel says the question of DirectX 10 support for the GMA X3000 is a driver issue, as well. Intel could release a driver to enable DX10 support, but may never do so. Although this may sound like a brewing scandal at first blush, it's almost assuredly not.

Intel hasn't sold the G965 as a DX10-ready solution, and even if the IGP could replicate the behavior and produce the output required to meet the DX10 specification, it's probably not powerful enough to do so in real time.

Given that, we would be surprised to see Intel release DirectX 10 drivers for the GMA X3000 to the public. When addressing the DX10 question, Intel simply points out that this shader architecture is a good basis for future products with proper DX10 support.

Here's a quick look at how the GMA X3000 compares with the current DX9-class competition, with some caveats to follow:



The first caveat we should mention involves shader execution units, which we've not even included in the table above because simple comparisons between the GMA X3000 and the others are tricky. The eight shader execution units in the GMA X3000 may sound like a lot, but those execution units are scalar—they can only operate on one pixel component at a time. A typical pixel has four components (red, green, blue, and alpha), so the GMA X3000 can really only process two complete pixels per clock cycle. The GeForce 6150 has two traditional pixel shader processors, so it can handle just as many pixels per clock, and the Radeon X1250 IGP in the AMD 690G has four pixel shader processors, for twice the per-clock capacity.

These things get even more complex when you look under the covers, and a whole host of qualifications and mitigating circumstances become apparent. For instance, the GMA 3000's scalar architecture could allow it to allocate execution resources more efficiently than the two more traditional architectures, giving it a performance edge. On the flip side, the individual pixel shader processors in the Nvidia and AMD IGPs are relatively rich in both programmable and special-purpose execution resources, and they may deliver more FLOPS per clock than the GMA X3000, depending on the instruction mix. Also, according to an intriguing discussion here, Intel looks to be using the GMA X3000's execution units to handle triangle setup, a chore assigned to dedicated hardware in the other IGPs. Sharing can be good, but too much sharing can drift into pinko-commie excess. Sharing execution resources with both vertex shading and triangle setup could overtax the X3000's pixel shading capacity.
Then again, the chip does have more clock cycles to work with. Running at 667MHz, the GMA's graphics core is clocked a full 40% higher than the Radeon X1250 and close to 30% higher than the fastest GeForce 6100.

We expect, though, that not all of the GMA X3000 runs at 667MHz, as the strange numbers in the "pixels per clock" and "textures per clock" entries in the table above suggest. Intel says the G965 can compute two raster operations per clock maximum, but only for clears. For any other 3D raster op, it's limited to 1.6 pixels per clock. Similarly, it can process depth operations at 4 pixels per clock, but is limited to 3.2 pixels per clock for single, bilinear-filtered textures. What we may be seeing here is the result of different clock domains for the shader processors and the IGP's back end; the GeForce 8800 has a similar arrangement. Whatever the case, these numbers work out to theoretical fill rates of 1067 Mpixels/s and 2133 Mtexel/s. That puts the G965 ahead of the AMD 690G (1600 Mtexels/s) and the GeForce 6150 (950 Mtexels/s) in peak texturing capacity.

The X3000 looks impressive in the output department, as well, packing support for DVI, HDMI, and VGA outputs alongside a TV encoder. Additional outputs are also supported via the chip's sDVO (Serial Digital Video Output) interface, although motherboard makers will ultimately decide which of the X3000's various output options will be made available to end users.

Complementing the X3000's generous assortment of video outputs is a Clear Video processing engine that offers advanced de-interlacing algorithms and a measure of color correction. Clear Video can also accelerate VC-1 high-definition video decoding, allowing it to shoulder some of the burden associated with WMV HD video playback. Hardware assist is supported for high-definition MPEG2 video playback, as well.

Dynamic Video Memory Technology (DVMT) rounds out the X3000's feature set, enabling the chip to dynamically allocate system memory as needed. DVMT works by dedicating a small portion (in this case 1MB or 8MB, configured through the BIOS) of system memory to the graphics core at all times. Users can then elect to cordon off an additional chunk of system memory to the graphics core or allow DVMT to allocation additional video memory as needed on its own.